Author: Chris Wickham
Loch Modan is a sparsely-wooded hill range situated within the Khaz Mountains in the east of the dwarven kingdom, Khaz Modan. Once home to the eponymous loch held in place by the Stonewrought Dam, Deathwing's arrival shattered the dam, draining the loch and allowing new dangerous creatures to settle in its place. Despite its apparent serenity and pleasing atmosphere, Loch Modan was a common battleground between the Alliance and Horde during the Second War. While the dwarves were ultimately successful in defending the region, it is strewn with derelict catapults and ballistae, while hostile troggs and ogres reside in encampments in the surrounded mountains.
While various musical cues can be heard within Loch Modan, the region shares the majority of its musical cues with Western Plaguelands following the cataclysm, a region which has also suffered from a troubled history. In fact, players in Thelsamar are treated to Jason Hayes' nostalgic Forest variations, which are almost synonymous with Elwynn Forest. However, The prevailing melodic ideas elsewhere in the dwarven region are all variations based on a rising string introduction in a minor key, which are accompanied by a plaintive male choir and gracefully harp arpeggios and led by sweeping high string octaves. Like other fallen or troubled Alliance kingdoms such as the Arathi Highlands, Loch Modan's soundscape creates an atmosphere of both sorrow and nobility, drawing influence from classical requiem compositions which honour the memory of the deceased. The choral arrangements also share similarities to that of the musical cues of former Lordaeron kingdoms; they seem honour the memory of those who fell to defend them but also create an atmosphere of peace and tranquillity, if only temporarily. On occasion, a tumultuous string melody backed by ominous brass and beckoning tubular bells remind the player of the perils of the now drained loch and the threatening creatures that surround it.